[actor_hud]
visual         			= dynamics\weapons\wpn_hand\wpn_hand_01

position                = -0.044000,-0.156000,0.100000
orientation             = -0.500000,1.000000,-2.000000


ancor_0        = lead_gun ;r_hand
ancor_1        = l_hand

; Without armor

[actor_hud_05]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_no_outfit

; Exo

[actor_hud_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_exo
[actor_hud_dolg_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_dolg_exo
[actor_hud_merc_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_merc_exo
[actor_hud_freedom_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_exo
[actor_hud_monolith_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_monolith_exo
[actor_hud_bandit_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_bandit_exo
[actor_hud_military_exo]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_military_exo

; Scientific

[actor_hud_freedom_seva]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_seva
[actor_hud_loner_seva]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_loner_seva
[actor_hud_monolith_seva]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_monolith_seva
[actor_hud_duty_seva]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_duty_seva
[actor_hud_merc_seva]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_merc_seva
[actor_hud_ecologist_ssp99]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99
[actor_hud_ecologist_ssp99m]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m
[actor_hud_ecologist_blue]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m_blue


; Novice

[actor_hud_loner_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_loner_novice
[actor_hud_duty_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_duty_novice
[actor_hud_cs_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_cs_novice
[actor_hud_freedom_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_novice
[actor_hud_bandit_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_bandit_novice
[actor_hud_bandit_trench]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_bandit_trench
[actor_hud_monolith_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_monolith_novice
[actor_hud_merc_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_merc_novice
[actor_hud_military_novice]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_military_novice

; Other

[actor_hud_bandit_merc]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_bandit_merc
[actor_hud_cs1]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_cs1
[actor_hud_cs2]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_cs2
[actor_hud_cs3a]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_cs3b ;not mistake, this is intentionally cs3b as outfits were swapped
[actor_hud_cs3b]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_cs3a ;not mistake, this is intentionally cs3a as outfits were swapped
[actor_hud_duty_ps5m]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_duty_ps5m
[actor_hud_duty_psz9d]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_duty_psz9d
[actor_hud_ecologist_guard]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_ecologist_guard
[actor_hud_freedom_guard]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_guard
[actor_hud_freedom_guardian]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_guardian
[actor_hud_freedom_wind]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_freedom_wind
[actor_hud_loner_sunrise]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_loner_sunrise
[actor_hud_merc_suit]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_merc_suit
[actor_hud_military_berill]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_military_berill
[actor_hud_military_skat9]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_military_skat9
[actor_hud_monolith_suit]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_monolith_suit

; AO3

[actor_hud_nbc]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_nbc_suit
[actor_hud_radiation]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_radiation_suit

; LR

[actor_hud_sin]:actor_hud
visual         			= dynamics\weapons\wpn_hand\wpn_hand_sin